![]() With the exception of one or two puzzles the solutions are always straightforward which cuts down on any frustration and a built-in hint system enables players of any skill level to complete the game. You might be required to manipulate the scenery in order to create a path or to spot symbols that would otherwise be obscured from your view. As you walk through the multi-layered landscapes of sharp lines and pastel colors, marked hotspots invite you to pull, slide and drag elements in order to solve puzzles. The traditional Japanese style illustrations not only look great, but form an integral part of the gameplay as well. The journey of your samurai will take you through a forest, across seasons and even over the ocean, with appropriate palette changes for each of the scenes. This is due to the visuals that are designed to look like a Japanese pop-up book. However, newcomers are in for a treat as even without any changes Tengami is a game with lots of style and a unique atmosphere. Tengami was originally released on iOS and later the Wii U, but if you have already played these versions and expect something more from the PC release you will be disappointed. The result is a casual, relaxing experience which is made even better by the unique visual style used. Standing between him and his goal is a series of obstacles in the form of puzzles and not foes. Instead, the unnamed samurai appears to be on a quest to acquire the sakura blossoms of a dying tree in order to restore it. Tengami will first come to iOS in 2013, and a Wii U version will happen in 2014.The lead character in Tengami might be a samurai, but don’t expect to hack and slash your way through this game. Once it was over, I wondered what mystery sat at the heart of this soft and interesting game. Even after I played this early, unfinished build of Tengami I felt my interest pique just a little more. It helped the developers emphasize only specific points for the player to focus on. The rep on hand clarified that even though all iOS devices supported multi-touch, the team wanted to focus on single points of interaction. I also wondered if, given this started as an iOS game, if multi-touch would be a problem. So I asked a representative on hand, and she clarified that Tengami does travel in a specific arc, but she hoped that people wouldn't hang too much on a story and observe a bigger, metaphorical tale bound inside. At BitSummit, I remembered it involved a character with no name. Tenagami is an interactive picture book, but one that presented little story. It's Eastern influences fit the quiet atmosphere well. The pop-up aesthetic gave it a unique character and look. Each new page unravels another beautiful setting with moving streams and colorful fields. It's subtle, inventive and, at times, clever. The mystery unfolds in Tengami.Given the puzzles and interactions I've described, I hope you can see what makes Tengami so special. "Time to go back and unfold that paper staircase, " I thought. Once I accomplished this task, the trolling wolf went to sleep. I found a tree with wind chimes that I had to manipulate in a specific order. As I silently wondered how to get rid of this pest, the answer presented itself as I journeyed to the right-most part of the screen. Another involved a trolling wolf that would howl in order to close a stairway I unfolded. One puzzle required me to fold bush-shaped papers closed so I could open a path. I used a one-touch interface to interact with different tabs. Easily described as a puzzle game meets pop-up book, I played Tengami and walked through a serene and mysterious forest. ![]() The conversation between the two ended there. "It's a game where you tap and explore an environment, " Someone quickly responded. "I just don't understand what the game is here?" a disinterested male voice said. In fact, during my Wii U demo two attendees started talking about it, and I couldn’t help but overhear their discussion. ![]() ![]() Play But I will admit that it's hard to fully grasp Tengami at first glance. ![]()
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